CSE168
Torrey
A CPU path tracer renderer, project from UCSD CSE 168.
Torrey is set up only based on a little of necessary library. We have implemented lots of rendering algorithms and materials in it. For our technical details, check our report.
Build & Run
See README_ori.md for details.
Gallery
My digital signature
The balls is generated by a python scripts. It is randomly assigned a material between glass and mirror.
Easy Volume
A easy version volume spheres in Cornell box.
Cats’ Secret
These sphere are area light inside and covered by a transparent material with different texture. The atmosphere is implemented by several layers of volumematerial.
Image-based Rendering
From left to right: mirror, plastic,glass(eta=1.5), and microfacet(roughness=800)
Cheers!
These are our final results for Torrey! The water, bubbles are glass with different IOR. We have also included normal map in every material. In addition to the environment light, a area light is applied when necessary.